You have spent years in an industry and you know exactly where the software falls short. That knowledge is the hard part. Turning it into a product people pay for monthly is the part I do.
You made a spreadsheet or a system to solve your own problem, it works, and people in your industry keep asking if they can use it. That is the strongest possible starting point.
You have spent months trying to find someone to build it in exchange for equity. Paying for it outright is usually faster, cheaper than a quarter of your company, and leaves you in control.
Something you built to run your own operation could work for everyone else in your sector. The gap between the two is smaller than most people think.
The fastest way to waste a SaaS budget is building features nobody has requested. I launch the smallest version that someone will pay for, then let real usage decide what gets built next. That is not me cutting corners. It is the only way to find out if the product is right before the money runs out.
Most of this is invisible to your customers and all of it is the difference between a demo and a business.
I am a studio, not a co-founder. You keep all of your company and I keep my focus.
The code, the database, the accounts, and the intellectual property. There is no licence and no lock in.
I break the build into phases with a price for each. You can stop after any of them and still own what has been built.
If the scoping call suggests the product will struggle, you will hear that from me. Losing a project is cheaper for both sides than building something that fails.
A launchable first version usually takes three to six months depending on how much the product has to do. Here is roughly where the time goes.
Four stages. Fixed scope, agreed before I start, so the number you are quoted is the number you pay.
I map what it needs to do and who touches it. You leave with a written specification and a fixed price, whether or not you hire me.
Screens and flows built to your brand standards. You approve the look and the logic before anything gets engineered.
Development in visible stages with a live preview link. You watch it come together instead of waiting in the dark.
I migrate, test, and go live. Then I train your team, hand over the keys, and stay on call for the first month.
Then I phase it. I build the smallest paid version first, you start earning from it, and later phases get funded by revenue instead of savings. Plenty of good products have been built this way.
You need evidence, which is not the same thing. Ten people in your industry telling you they would pay for it is worth more than a hunch and costs you nothing to gather. Bring that to the scoping call.
You own a working product and the code behind it, which you can sell, pivot, or shut down. That is a better position than most failed startups end up in, and considerably better than having given away equity for it.
Yes, on a monthly arrangement or per phase. You can also hand it to your own developer, since the code is standard and documented rather than something only I can read.
The architecture is built to scale from the start, which costs almost nothing to do early and a great deal to retrofit later. Hosting scales with your customer count, so your costs rise alongside your revenue.
You do. I sign whatever you need before the first call if you would rather have that in writing first.
A thirty minute call to pressure test the idea and work out what a first version would take. If I think it should not be built, I will say so.
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