Four stages. Fixed scope, agreed in writing before I start, so the number you are quoted is the number you pay. Here is exactly how it runs, what I do, and what I need from you at each stage.
One to two weeks
Two to four weeks
Four to sixteen weeks
One week, then a month on call
One to two weeks
I work out what it needs to do, who touches it, and what it costs.
A specification and a number. Yours to keep, whether or not you hire me for the build.
Two to four weeks
Screens and flows built to your brand standards, signed off before anything gets engineered.
A complete design file. What gets built is what you approved.
Four to sixteen weeks
Development in visible stages with a live preview link. You watch it come together.
A working system on a staging environment, ready to be filled with real data and switched on.
One week, then a month on call
I migrate, test, and go live. Then I train your team and hand over the keys.
Your team running the software on their own, on infrastructure in your name, with everything documented.
The stages describe what happens. These describe how it happens. Both matter, and neither one is negotiable.
The specification is agreed in writing before I start. If I underestimate the work, that is my problem to absorb, not yours. If you change the scope, I requote in writing before anything changes.
You will not be handed to an account manager who relays your questions. The person answering the email is the person writing the code.
A live preview link goes up in the first week of the build. You see the work as it happens rather than at a big reveal at the end.
Decisions live in the specification. Meeting notes go to email the same day. If it is not written down, it did not happen.
The schedule is set around your launch window, your team, and your quiet season. If waiting six weeks makes the launch easier, I wait six weeks.
That is normal, and it is what scoping is for. Bring the problem you are trying to solve. Turning that into a specification is my job, not yours.
It usually does, at the edges. Small changes are absorbed. Anything meaningful gets requoted in writing before I touch it, so you always know what you are paying for.
Heavily during scoping, lightly during the build, and properly again at handover. Roughly five to eight hours a week during scope, one hour a week during build, and half a day for launch training.
Sometimes. If a launch date is fixed by an event or a season, tell me during scoping and I will design around it or tell you honestly that it is not realistic. I will not agree to a date I cannot hit.
The code is in your repository, the database is on your account, the domain is in your name, and the specification documents everything. Any competent developer can pick it up. That is by design.
Yes, on request, before the scoping call. I work on a lot of things that are not public yet.
Thirty minutes. I work out what it should do, roughly what it takes, and whether I am the right studio to build it. Free, and yours to keep either way.
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